Anatomy of a two-week MVP sprint
A day-by-day look at how a working product gets from a sentence to something real in fourteen days.
People assume a two-week build means cutting the planning. It's the opposite. The planning is so tight that the building has nothing to trip over. Here's roughly how the fourteen days actually run.
Days 1–2 — Carve the scope
We turn your idea into the smallest set of flows that prove it works. Not the full product — the spine. Everything that isn't spine gets written down and parked, visibly, so nothing feels lost.
Days 3–8 — Build the spine
Core flows go in first: auth, data, the one or two things a user actually came to do. By the end of this stretch you can log in and use the product for its primary purpose. It's rough, but it's real and it's yours to click.
The goal of week one isn't a demo. It's a thing you can break.
Days 9–12 — Make it true
Now it stops being a prototype. Edge cases, real data, deploy pipeline, monitoring. The difference between “it works on my machine” and “it works” lives in these four days.
Days 13–14 — Hand it over
You get the deployed product, the code, and a walkthrough. Then you decide what the next sprint is — or whether there needs to be one at all. Either answer is a good outcome. That's the point.